May 24th, 2009


gosh, help anybody.. ?

Okay, first of all let me declare that I'm a noob when it comes to making an animated GIF. :/
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I'm posting for the first time so I'm sorry if this post isn't allowed here and apologize on any inconvenienced caused.

Teen Wolf - (502) Malia driving

Gradient map tutorial for PS (created in CS3)

Created with CS3, not translateable as far as I know.

The best way to approach anything with graphic making is to experiment with everything. The only way you're going to get used to using any of the graphic programmes and the tools in them would be through experimentation. There's only so much that tutorials and written-out steps can teach you before you have to tackle it yourself on your own images. But don't hesitate to ask questions!

Okay. To be totally honest, I don't understand exactly how gradient maps work. I don't understand the science behind them so this site explains them far better than I ever could.

A Gradient Map is an adjustment that can be made to a layer or selection. (This can be found under Image > Adjustments > Gradient Map.) Photoshop looks at the grayscale value of every pixel and assigns it a new color based on that value. The new colors are represented by a single gradient in the dialog box. Imagine a white circle and a gray rectangle on a black background. A Gradient Map is then applied to this, with the gradient running from blue on the left to red on the right. The resulting image will show a red circle and a purple rectangle on a blue background.

For any of these examples presume I've prepared my base the same each time, which is the way I generally always prepare them: base --> base dup set to multiply --> base dup set to screen, sharpen. Prepare your base however you do it and we'll go from there. I can't guarantee the results will be the same but these caps I'm going to work with as examples are going to be general ones just to show the results.

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The very best way I can say you'll ever "get" gradient maps is if you experiment with them. I'm explaining how I use them in my icon routine. For me gradient maps are a very important part of the colouring process. But other people who already use other methods, like levels or colour balance or textures might want to use gradient maps as a way to enhance colour or to add something that looks more like texture. And that's fine! That's great! Just don't take what I'm doing as the be-all, end-all of gradient maps or gradients in general.

I use my gradient maps 90% of the time on soft light. It's a mode that I can control the colours the best with. But I applied a gradient using all the modes to show you what the others look like on full opacity an fill. As you will see, most of them are not modes you want to use at full strength, and sometimes not at all, depending on the gradient and image you're using. But that's not to say you shouldn't 100% of the time. Again, experiment!

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I provided some starter gradients to download in my original post here. Please follow the rules if taking.

I know there's a lot I didn't cover and the examples I used were only for SPN so I'm open to questions. If you have anything you want to know about, are confused about, think I could help with, please ask! Leave images in the comments with questions or that you're trying to work with. Leave your own attempts in the comments so I can see!

Please let me know if this was helpful or not. If it was, what was it that helped you the most? If not, what could I do differently to explain things? Was it the caps I used, that I only focused on SPN, that I didn't show enough examples? That I didn't explain things in enough detail?

looking for a tutorial

I remember coming across this tutorial for a half painted effect on a picture years ago.. the sample picture was Christina Aguilera in leopard clothing.. all I really remember is that her netted legs were just black and white and the rest of her was normal. I looked over to my old memories but it wasn't there. I really hope I can have that tutorial again because I've been looking for it for a while. Thanks in advance.
I use photoshop CS3.
  • katej

weird ps cs3 thing i've noticed

i notice that when i'm making icons or artwork and i'm using the gradient tool (in photoshop cs3 professional) that the gradient isn't... fluid or completely blended, if that makes sense. it looks choppy. for instance, i can see the rings in this gradient i made:

see it here

is there any way to stop this from happening and for the gradient to be completely smooth without noticeable lines? Any help is appreciated!
tv - silent witness - harry/nikki - hug

(no subject)

I'm not 100% sure if this is okay to ask here, but...

My PSP 8 crashed a couple days ago, and before that, I had a lot of things I did just by pressing key combos (like ctrl + h made the hue & saturation tool pop up etc.) and ever since it crashed, none of these are working. I don't think I programmed them in the first place, but they were SO useful that it's making everything a lot slower for me having to do it all manually. May not sound like much of a problem, but it is just irritating. Does anyone know how I re-programme these so I can have them as they were before? Thanks in advance!
joon; i have a nice face too

(no subject)

I'm not sure if this is allowed here so if not feel free to delete, but I haven't found any help searching online and am getting pretty tired of it. This problem has been going on for a few months now, and I can't figure it out. Everytime I try to load a video into Animation Shop I get a message that says "The specified file cannot be identified as a supported type." (

I know it can't be the video, as i've tried with numerous videos, along with converting them to all different types. I have no problem loading a .gif into it, but it won't take videos. I've also uninstalled and reinstalled quite a few times.

Does anyone have any idea what the problem could be?

plums number two

Variations on a Theme

Several weeks ago I found a fabulous photo of Amanda Seyfried, and used it for a challenge in an icon community I run. Once I got started I ended up making several icons, so I thought it might be of interest to have a look at different things to do, all based on the same source picture. Here are the icons:

Icons were made in PS CS3 (on a Mac), and include Curves, Levels, Masks and Gradient Maps. Mostly but not completely translatable. The tutorial is beginner-friendly, but if there are any details you want to ask about, please feel free.

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Shoulder Mount

Image quality loss with Photoshop and Vista

Hey all, I've got a problem that's been plaguing me for a while, and hoped someone on this comm might be either experiencing it as well and looking for an answer, or have that answer. While not directly related to iconning, it's related to Photoshop and image exporting with quality loss, so I hope it's all right to post here (I didn't see any direct conflict with the rules).

I'm on Windows Vista, using Photoshop CS3. I often make wallpapers for my own machine, and while I save the original PSD for posterity and whatnot, I always save a flattened PNG file of my work to use for the actual wallpaper. In the past (read: before I got my new Vista machine), this has never been a problem. However, I've been noticing some horrible quality loss with my PNG files when I apply them as a desktop wallpaper now.

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